![]() Likewise someone with Weapon Prof in Flails wouldn't treat a modified Spiked Chain as something they were proficient with unless they also had the appropriate Modified Weapon Prof or Weapon Adept feat to match it. So making a modified a Rapier would make it exotic, but still a part of the Light Blades group, so someone with Martial prof wouldn't be able to use it proficiently without taking Weapon Prof with Light Blades, Modified Weapon Prof, or Weapon Adept. Weapons can still be Simple, Martial, or Exotic, so a Fighter would still need to spend a feat to gain access to exotic weapons, they'd just gain a whole weapon group instead of only 1 weapon. But after further consideration we realized that EitR doesn't actually remove the weapon categories from the game. We had discussed Modified Weapon Prof and the Weapon Adept feats from the source too but weren't totally sure how they'd apply. Thanks for that! I always forget about the Waveblade because it's not listed as part of the monk weapon group over on AoN. More than anything, we hope that this document continues to spur interesting and lively discussion of the Pathfinder Roleplaying Game, just as the original blog post did. Enjoy a Pathfinder Core Campaign experience with best-of options curated from the Advanced Players Guide and Pathfinder Unchained.Master multiple combat maneuvers with a single feat - including the new Hamstring combat maneuver.10 completely new feats have been created to improve dead-end feat lines: Vital Strike as part of a spring attack/charge with Savage Charge or gain evasion when wielding a shield with Iron Guard.Power Attack, Deadly Aim, and Combat Expertise are now combat options available to any character with at least +1 BAB.Dozens of weak or situational feats have been reworked (such as Shield Focus) or merged together (such as Dodge and Mobility).This document, titled The Elephant in the Room after the original blog post, includes a reimagined version of the entire feat section found in the Pathfinder Roleplaying Game Core Rulebook. In response to the interest expressed by the Pathfinder community, we decided to publish an updated version of our feat tree. Although the post was intended to be a one-off thought experiment based on our experiences building characters for organized play, it gained an inexplicable amount of traction on Reddit, Facebook, and the official Paizo forums. In September of 2012, my brother and I released a blog post discussing the issue of feat taxes in the Pathfinder Roleplaying Game. Show the flashing red screen when taking damageĪuto pickup range adjustment įeel free to reach out to me on discord if you need manual download assistance.The Elephant in the Room: Feat Taxes in Pathfinder.Interact Distance (Maximum Interact Distance).Build Distance (Maximum Placement Distance).Jump stamina drain factor Ĭam shake factor īuild distance alteration Delay before stamina regeneration starts.Stamina alterations enabled Įncumbered Stamina drain ĭelay before stamina regeneration starts The amount of time in seconds before Eitr regeneration starts.The amount of Eitr the player regenerates per second.120 will result in a maximum of up to 12 damage when you have a skill level of 10.Įitr alterations enabled The base unarmed damage multiplied by your skill level.The amount of carry weight the Megingjord gives.The base amount of carry weight the player has.īase Megingjord Boost. ![]() The base amount of Eitr the player has.The base amount of stamina the player has.The base amount of health the player has.If on, the configuration is locked and can be changed by server admins only.If the configuration file is not changed with BepInEx Configuration manager, but changed in the file directly on the server, upon file save, it will sync the changes to all clients. This mod uses ServerSync, if installed on the server and all clients, it will sync all configs to client If installed on the server, it will kick clients who do not have it installed. ![]()
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