![]() ![]() This leaves you with 2 Harris face up, one face down. As such, you can Stride Darklord, attack, flip and Superior Stride Harri, flip another Harri with his skill and pass the turn. Darklord states that you have to flip any G-Unit from your G-Zone, and that you can Strade any face-up Magia G unit, not the one you flipped over with this ability. ![]() There's a fun trick you can do with Darklord Princess that lets you run only 3 Masquerade Master, Harris. Given Coulthard needing to flip a G Guardian, I would run 5 of them. Maja can convert a Heal Guardian into +3 Soul, and Wandering Dragon can hit big Shield numbers by calling stuff from Soul. Your G zone is fine, though you may want to consider Doting Harlequin, Maja and/or Jester Demonic Dragon, Wandering Dragon. Chelsea is a free way to proc Carroll's skill, and is removal on offense. Alice is necessary for the Leslie loop, but with ways to search her out you don't need 4 of her. Carroll is your main Vanguard, allowing you to combo out even on the first G3 turn pre-striding (and afterwards if you Stride into Beatrix). G3s, I'd run 4 Carroll, 2-3 Chelsea and 2-3 Alice alongside the Heal Guardians. I'd run 2 at most, and use either Nightmare Doll Master, Brenda to extend combos, or Rhoda for extra power. You only need to hit one, and any more are dead cards. If you want to run G1 PGs, Hoop Master is an option here too. You can always up your copies of Edith or add in a Beverly or two to get some bonus power throughout your Carroll turns. She's not bad by any means, but I'm not a fan. I'm not a huge fan of Simone as more than a 1 or 2 of, as this deck is super CB heavy and she just adds to that without extending your attacks at all. ![]() I'll post a sample list at the end here.įor the G1s, I think you can cut Marion down to 1 or cut her completely, especially if you're using Prankster Girls to help tutor combo pieces. You'd need to add in a G1 PG if you get rid of the Draw Sentinels, but there are a few other cuts I'd make to give you some room. This means that you'd have to cut something, and I think that either the Draw Sentinels or Exotic Jerkers are the cut to make. Prankster Girl is a tutor when put in soul (and got reprinted recently), and Walker is a countercharger. I personally prefer running 4-6 Stands, using 4 Prankster Girl of Mirrorland and 1-2 Skyhigh Walker. Going grade by grade, I think your triggers are solid. ![]()
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